Code:
using System;
public abstract class Shape
{
private string myId;
public Shape(string s)
{
Id = s;
}
public string Id
{
get
{
return myId;
}
set
{
myId = value;
}
}
public abstract double Area
{
get;
}
public override string ToString()
{
return Id + " Area = " + string.Format("{0:F2}", Area);
}
}
public class Square : Shape
{
private int mySide;
public Square(int side, string id)
: base(id)
{
mySide = side;
}
public override double Area
{
get
{
// Given the side, return the area of a square:
return mySide * mySide;
}
}
}
public class Circle : Shape
{
private int myRadius;
public Circle(int radius, string id)
: base(id)
{
myRadius = radius;
}
public override double Area
{
get
{
// Given the radius, return the area of a circle:
return myRadius * myRadius * System.Math.PI;
}
}
}
public class Rectangle : Shape
{
private int myWidth;
private int myHeight;
public Rectangle(int width, int height, string id)
: base(id)
{
myWidth = width;
myHeight = height;
}
public override double Area
{
get
{
// Given the width and height, return the area of a rectangle:
return myWidth * myHeight;
}
}
}
public class TestClass
{
public static void Main()
{
Shape[] shapes =
{
new Square(5, "Square #1"),
new Circle(3, "Circle #1"),
new Rectangle( 4, 5, "Rectangle #1")
};
System.Console.WriteLine("Shapes Collection");
foreach (Shape s in shapes)
{
System.Console.WriteLine(s);
}
Console.ReadLine();
}
}
Output:
Shapes Collection
Square #1 Area = 25.00
Circle #1 Area = 28.27
Rectangle #1 Area = 20.00
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